Standing. Moving. Resistance to standard monkey behaviour patterns.
Concerning aspects of being human: exercise, nature, philosophy and other directions.
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Sunday, October 13, 2013
Life Modelling 3 and a bit
Monday, December 17, 2012
Life Modelling 2
The tableau is clearly appreciated by the artists, and we models took pride in the posing. Esther is delighted and takes a few photos (these have not been cleared yet, so you'll have to imagine them). As predicted, my flying arm gets upset. The first 20 minutes were bad, maybe it's the ambient music, but no, my arm complains about being still, and bearing its own weight. The second twenty minutes was a battle of will between my and my nervous system. The ambient music doesn't go anywhere. Then it started to hurt. Aggh! Wobble!! The prone models didn't seem much happier, and at least I had space to move and re-adjust, so maybe my pose wasn't so foolish.
Next one-hour pose was the Last Supper. Heavily modified to work in 360 degrees, as well as taking some liberties with, say, the gender of our Saviour. This was much more fun, as Esther brought the mulled wine around and placed in the model's hands. Excellent!
And finally we rounded off with a half-hour anything you want pose. By this time all the models were very friendly. Well, imagine a bunch of 12 mates had piled in for a sleepover in the front room, but sans pajamas. You would be fairly friendly wouldn't you?Thursday, November 15, 2012
Life Modelling
http://spiritedbodies.com/2012/11/21/developing-in-the-workshop/
In a life drawing class a few weeks ago, the model announced that she was part of a group called Spirited Bodies, and that they were on the lookout for more models and artists. The aim of SB is a "Community encouraging people to love their bodies as they are, in particular finding body confidence and inner peace via life modelling in a group", its mission to "empower people to have a positive body image, and focus more within" and it runs "Multi-Life Modelling Events where people may recast their body consciousness".
I think, and I could well be wrong about this, the target person is someone who feels that because they don't fit a Barbie/Ken sterotype there is something wrong with them and they shouldn't be seen in public, let alone with no clothes on. Those who know me would not associate me with lack of body confidence I'm sure, but I'm certainly not a standard issue action man either. Because the sessions involve lots of models I thought this was a low pressure route into life modelling, so I duly put myself forward.
Tonight, I participated in a preparatory workshop in Clapham, involving two of the organisers, 8 models and 4 artists. It was Ve-ry In-ter-esting ...
Bit of strange space (computer training room with a vaguely open area in the middle), and a tentative start, but then it settled down. Unlike a normal life class, there was lots of stopping and starting and a bit of talking. People took in turns to pose, given various directions "two minutes, convey a strong emotion" and the rest drew. Pointers of a practical nature were offered and discussed. Various small groups were formed and switched. Doodles/sketches shown at the end. Friendships formed.
So there we are, I now have nearly 20 minutes experience as a life model! Woo!
Aside from standing in one place not talking for minutes at a time, I found the idea of generating the pose the hardest work. I thought "righto I'll try THIS". It might be good, or boring, or hard to hold, and being a noob consists of a lot of trial and error, it seems. Unlike doing a presentation, once the pose is set, there's no playing around with it. If if doesn't work you just have to lump it and do different next time. It's also a bit of challenge working In The Round (I'm so used to rectangular spaces, with me up at one end). I can see why SB place emphasis on the workshops!
Having a Tai Chi background definitely helped. Not only in standing practice, but also in having a repertoire of ready dynamic poses ready to roll. The main event is later in the year, when there will be dozens of models and even more artists. More reflections to come in the fullness of time.
Monday, June 04, 2012
Sketchbook Update
Draw: Gesture. Class described previously.
Recent Holborn and ULU drop-in classes.
There of more of each sort in the respective sets.
These are flagged as Moderate in Flickr, so you'll have to log into your Flickr account and set your Safety preferences accordingly, if you want to see the nudes.
Tutored class : Drawing in the British Museum.
The concept of this one was a more experimental approach to drawing, as you can see. Working from the objects on display, and catching a couple of visitors.
Sunday, June 03, 2012
Draw : Gesture Workshop
To Brighton for D's birthday, where we mooched around and ate food, and I stared at another naked person for two hours.
Sunday, March 18, 2012
Drawing Movement
Having found the place (eventually, not quite controlling the Tourette's), and having missed most of the the jolly introductions (1 leader, 1 model, 6 punters) we were straight into the deep end. After a run through of a piece of dance, which I found slightly incomprehensible without its music, we then attempted to draw a skirt-swishing passage from it. My sketchpad at this point looks like a 1 year monkey has played with it: just squirls on a page. Arrgh!! I was trying to speed up the 2-minute gesture drawing technique but it wasn't working. It was either my lack of speed, or more likely my insufficient memory for moving objects.
Getting shallower, or perhaps throwing in some buoyancy aids, we then looked at smaller and smaller sections. First of all a shorter run from the same piece, and then some improvised elements. It seemed were were on a breaking-down/decomposition path rather than a building-up/integration path. Maybe that's for us to work on at home.
Click on image for bigger size (on Flickr).
At one point we got to a highly structured practice, where the model would, slowly, hold a pose, move, hold the next pose, and repeat in a loop with four states (video). This would correspond to three or four "postures" of tai chi (which, incidentally, would be really good for this sort of drawing exercise). After a while, I got into the rhythm. I could glance up when she was still, draw when she was moving, and then catch up for the next of the sequential poses. By missing out one of the four, I had enough bandwidth to work on three of the four poses, on a single page. So this felt like an interleaved set of quick drawings, rather than drawing movement as such. This was to do with my way of cheating, as I could have equally have tried to draw the moving arcs not the static nodes.
I think my best images of movement came from an African sequence, done in red chalk. The model repeated a ~20 second loop for about 15 minutes, and got a good workout in the process. It was such a joyful dance so there was a lot of happiness in the room at that point, which helped enormously with the drawing.
There were also some conventional held poses to round off the day. I'm not sure I really wanted these, and anyway had a hard time interpreting the model's form in her black clothes. Clothed models, whatever next!? We finished off with a Degas style number (stretching on the floor, lots of lacy fabric), held for 20 minutes (no picture of that, but you can imagine it better than I can draw it).
A very interesting experience, well organised, with a nice group of artists attending. Writing about it now has made me think about levels of movement in a different way (yes, I drew myself an annotated diagram), and started me on thinking about tactics for drawing them.
Friday, March 09, 2012
Draw : Grimm Tales
Quite wonderful concept : bringing theatricality (costumes, music, plot) and fun to the process of life drawing. Pretty popular too, about 100 artists jostling for space to see the models.
Illustrator Geo Parkin captured the vibe much better than I did, and has a superior scanning technique. However, for the morbidly curious, here are some of my sketches (click on image to be taken to Flickr). Links to other artists on Draw's own blog.
Sunday, March 04, 2012
Desirables of a Life Class
My ideal drawing class, or strictly session, would have :
- A Model, or maybe Some Models, who are willing to be still and be studied for a while.
That's basically it for essentials, so here are the differentiators:
- Nude. The figure can best be studied without obstructing clothing. On the model I mean. Some is OK, but essentially I'd like to draw the figure.
- Time. A decent session duration. Two hours is standard, but I could go low as 40 minutes or up three hours. Beyond that, the place has to be comfy and offer other features.
- Poses. A variety of poses, some short, some long, in various postures (stand, point, stretch, sit, lie).
- Stillness. Poses held quite accurately, though doesn't have to be static to the millimetre.
You get all that with any normal class with experienced models (or good guidance). So now we go to the aspects which vary a lot from class to class.
- Light. Good light falling on the models, preferably warm and directional. Medium shadows that show form.
- More Light. Good amount of light on the drawing paper, neutral and flat. (Yeah I know, bear with me, this is an ideal list.) I'd like to be able to see a light mark made with a 2H pencil.
- Knowledge. Both of how long each pose will last, and what poses there will be. No sudden surprises. Poses may be slightly longer than advertised.
- Schedule. Start, break and stop at the advertised time. I usually have a train to catch.
- Space. This means adequate sightlines, fairly close to the model. Enough leg and elbow room to adjust my drawing position. There should be the option of sitting (on chairs) or standing to work, and moving around.
- Peace. No crashing about, dropping things or giggling. Noisily setting up next to me after I've been concentrating for 10 mins? ... hmm, not impressed. Talking in a soft voice is fine. This is do with the culture of the class, and harder for the leader to control.
- Easels and boards. It's very nice to have these available, as they don't fit in my bag so well.
- Tea. I can't survive on will alone, so refreshments are very good to have. A nearby shop/cafe if the venue doesn't put on its own tea. This needs toilets to work properly. A class shorter than 2 hours can do without.
- Sympathy/society. Interacting with other artists (and models) is part of the process. I don't especially want formal crits or anything, but it's good to see what approaches and techniques are being used, and to have the chance to chat with the others. Again this is class culture aspect, as some people don't seem comfortable with having their work on show.
- Tuition. It depends on the intent of the class. I can cope with none, sympathetic guidance, all the way to stern correction. Demonstration is a very effective technique. This could simply be having a drawing done in the same time as I made my attempt, and getting some quick Q+A with the master.
- Materials. It's a bonus to have paper and such for sale, though I'm basically going to bring my favourite stuff to a class. Having consumables such as tape, fixer, water and towel/rags is very nice.
- Beer. Post-session pub trips are nice to have. But these would essentially be a wind down for me, so no jumping joints thanks.
- No extraneous noises. I've listed this one separately as it's to do with the environment rather than class culture.
- Hygeine. The room should be fairly clean. It should be safe to sit on the floor, and there should be wastebins that are not already overflowing.
- Admin. This means signing up, paying, finding information and all that, should not be a hassle.
- Beautiful models. Well, everyone is beautiful, but you know what I mean. I've listed this simply to show that it's low on the list. Anyone can be a life model.
Now we are into the nice-to-haves, no particular order :
- Variations on class leadership. I've never experienced a class without one, so assume it may be necessary. It would be interesting to try a class led from within, i.e. a model or artist intermittently changing mode, or just by having everyone keep to a chalked-up menu, which might work for a small group of like-minded people.
- Theatre (ideas, props, costumes). A sense of occasion is fine, and a narrative is interesting for long sessions. However, if the narrative has surprising elements in it, then this is in danger of breaking the Knowledge of the Pose desirable. If the drawings turn out OK, it also adds interest to the sketchbook, which goes down well with the non-artists who later see it.
- Music (see also Theatre). I don't mind a bit of ambient background noodling, but I could do without singing (unless word-free) and dramatic musical content. Some artists stick their iPods in. Were I to do so, it would be vocal-free, but not necessarily chill-out. E.g. Electronica, instrumental rock, dub reggae, classical would all work, and could even be pretty loud. The main thing is that it shouldn't draw attention to itself at the intellectual level. If it's live, it should be in tune (nothing like a flat to draw attention to itself). I recognise this is personal; I'm crap at multitasking (e.g. can't answer a question if I'm typing a sentence), but I do like working with music on.
Monday, December 01, 2008
To Monkey, the opera
Proper title Monkey: Journey to the West. The west here is India, to the west of the western desert, but it could also been construed as here in London. Based on the pillar of Chinese literature, the Monkey King whatever whatever. For those not familiar, think of a cross between Don Quixote, Buffy (only with more actual sex), the Young Ones and the Gospel according to Luke. The famous novel is thoroughly comi-serious. Mallory and Python in one sprawling package.
How could I not be a fan? This first came to my notice before its premiere in Manchester in 2007. Fascinated! Why? let's see : arrrt (Hewlitt), martial and otherwise, cheeky monkeys, Chinese culture, Blur-y musical wildness, Mandarin.
Organisational crapness, and not wanting to sit in a crowded Pendolino all the way to Manc, prevented me from joining in. If my monkey-brain is right, I was probably tragically over-involved in the usual tussles, so come the weekend, phuh!
The show has now productionised itself, and is in the middle of a stint at the do.. er O2. Well not quite, a shaky tent just outside. So think circus-style wobbly bleachers and slightly dodgy canvas walls. All black though, to set off Jamie Hewlitt's art and the red lanterns, emblazoned with the ever-present monkey glyph.
en passant, I quite liked the whole Brit-cit 2000 AD scenario of train, tube, dome. More or less what I had imagined aged 12, less any flying cars.
What we saw then, was quite brilliant, though not the totally immersive spectacle that I'd imagined. Each of the set-pieces was great, and there was music and action and emotion in each one. The various scenes followed the genesis of each character, drawing on various elements and forces as a result. The Dalian circus performers were marvellous, spinning and flipping and posing, either in specific characters or fighters or as part of a background fantastic world. Costumes and props were clever, witty and stunning.
The music was weird and jangly (Damon Albarn does this very well), just how I like it. We had a good view of the band, which was a nice bonus.
Sung, yelped, growled and shouted in Mandarin, the words were probably incomprehensible to most (though maybe not, lots of Chinese faces in the audience) but I managed to grasp the odd word, e.g. DA SI NI MEN !! Quite encouraging really.
The main linking device between scenes was a closing of the screens and a chance to drool over a Hewlitt animation. These were often delightfully linked to the live-action through lighting effects. Maybe the links were a bit long, there was obviously quite a bit of scene shifting and re-costuming to be done, but somehow it felt like 9 lumps (of course, 9! the final scene being in heaven) and not a single great story all wound together as one, like.
Why was that? Limits of the medium? Not being in the front? Monkey's numb bum?
Still, there was so much to look at and think about, that the normally rip-off program was a bargain, stuffed as it was it gorgeous illustrations and nerdy details. Even a proper bibliography.
The soundtrack, which I've had for a few months now without making sense of, linguistically or otherwise, is now going to get a good rummage.
